feat: integration usockets backend
This commit is contained in:
@@ -0,0 +1,353 @@
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/*
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* Authored by Alex Hultman, 2018-2019.
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* Intellectual property of third-party.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef LIBUSOCKETS_H
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#define LIBUSOCKETS_H
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/* 512kb shared receive buffer */
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#ifndef LIBUS_RECV_BUFFER_LENGTH
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#define LIBUS_RECV_BUFFER_LENGTH 524288
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#endif
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/* A timeout granularity of 4 seconds means give or take 4 seconds from set timeout */
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#define LIBUS_TIMEOUT_GRANULARITY 4
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/* 32 byte padding of receive buffer ends */
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#define LIBUS_RECV_BUFFER_PADDING 32
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/* Guaranteed alignment of extension memory */
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#define LIBUS_EXT_ALIGNMENT 16
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/* Define what a socket descriptor is based on platform */
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#ifdef _WIN32
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <winsock2.h>
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#define LIBUS_SOCKET_DESCRIPTOR SOCKET
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#else
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#define LIBUS_SOCKET_DESCRIPTOR int
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum {
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/* No meaning, default listen option */
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LIBUS_LISTEN_DEFAULT,
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/* We exclusively own this port, do not share it */
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LIBUS_LISTEN_EXCLUSIVE_PORT
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};
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/* Library types publicly available */
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struct us_socket_t;
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struct us_timer_t;
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struct us_socket_context_t;
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struct us_loop_t;
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struct us_poll_t;
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struct us_udp_socket_t;
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struct us_udp_packet_buffer_t;
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/* Extra for io_uring */
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char *us_socket_send_buffer(int ssl, struct us_socket_t *s);
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/* Public interface for UDP sockets */
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/* Peeks data and length of UDP payload */
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char *us_udp_packet_buffer_payload(struct us_udp_packet_buffer_t *buf, int index);
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int us_udp_packet_buffer_payload_length(struct us_udp_packet_buffer_t *buf, int index);
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/* Copies out local (received destination) ip (4 or 16 bytes) of received packet */
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int us_udp_packet_buffer_local_ip(struct us_udp_packet_buffer_t *buf, int index, char *ip);
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/* Get the bound port in host byte order */
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int us_udp_socket_bound_port(struct us_udp_socket_t *s);
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/* Peeks peer addr (sockaddr) of received packet */
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char *us_udp_packet_buffer_peer(struct us_udp_packet_buffer_t *buf, int index);
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/* Peeks ECN of received packet */
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int us_udp_packet_buffer_ecn(struct us_udp_packet_buffer_t *buf, int index);
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/* Receives a set of packets into specified packet buffer */
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int us_udp_socket_receive(struct us_udp_socket_t *s, struct us_udp_packet_buffer_t *buf);
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void us_udp_buffer_set_packet_payload(struct us_udp_packet_buffer_t *send_buf, int index, int offset, void *payload, int length, void *peer_addr);
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int us_udp_socket_send(struct us_udp_socket_t *s, struct us_udp_packet_buffer_t *buf, int num);
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/* Allocates a packet buffer that is reuable per thread. Mutated by us_udp_socket_receive. */
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struct us_udp_packet_buffer_t *us_create_udp_packet_buffer();
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/* Creates a (heavy-weight) UDP socket with a user space ring buffer. Again, this one is heavy weight and
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* shoud be reused. One entire QUIC server can be implemented using only one single UDP socket so weight
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* is not a concern as is the case for TCP sockets which are 1-to-1 with TCP connections. */
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//struct us_udp_socket_t *us_create_udp_socket(struct us_loop_t *loop, void (*read_cb)(struct us_udp_socket_t *), unsigned short port);
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//struct us_udp_socket_t *us_create_udp_socket(struct us_loop_t *loop, void (*data_cb)(struct us_udp_socket_t *, struct us_udp_packet_buffer_t *, int), void (*drain_cb)(struct us_udp_socket_t *), char *host, unsigned short port);
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struct us_udp_socket_t *us_create_udp_socket(struct us_loop_t *loop, struct us_udp_packet_buffer_t *buf, void (*data_cb)(struct us_udp_socket_t *, struct us_udp_packet_buffer_t *, int), void (*drain_cb)(struct us_udp_socket_t *), const char *host, unsigned short port, void *user);
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/* This one is ugly, should be ext! not user */
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void *us_udp_socket_user(struct us_udp_socket_t *s);
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/* Binds the UDP socket to an interface and port */
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int us_udp_socket_bind(struct us_udp_socket_t *s, const char *hostname, unsigned int port);
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/* Public interfaces for timers */
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/* Create a new high precision, low performance timer. May fail and return null */
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struct us_timer_t *us_create_timer(struct us_loop_t *loop, int fallthrough, unsigned int ext_size);
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/* Returns user data extension for this timer */
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void *us_timer_ext(struct us_timer_t *timer);
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/* */
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void us_timer_close(struct us_timer_t *timer);
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/* Arm a timer with a delay from now and eventually a repeat delay.
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* Specify 0 as repeat delay to disable repeating. Specify both 0 to disarm. */
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void us_timer_set(struct us_timer_t *timer, void (*cb)(struct us_timer_t *t), int ms, int repeat_ms);
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/* Returns the loop for this timer */
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struct us_loop_t *us_timer_loop(struct us_timer_t *t);
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/* Public interfaces for contexts */
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struct us_socket_context_options_t {
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const char *key_file_name;
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const char *cert_file_name;
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const char *passphrase;
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const char *dh_params_file_name;
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const char *ca_file_name;
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const char *ssl_ciphers;
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int ssl_prefer_low_memory_usage; /* Todo: rename to prefer_low_memory_usage and apply for TCP as well */
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};
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/* Return 15-bit timestamp for this context */
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unsigned short us_socket_context_timestamp(int ssl, struct us_socket_context_t *context);
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/* Adds SNI domain and cert in asn1 format */
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void us_socket_context_add_server_name(int ssl, struct us_socket_context_t *context, const char *hostname_pattern, struct us_socket_context_options_t options, void *user);
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void us_socket_context_remove_server_name(int ssl, struct us_socket_context_t *context, const char *hostname_pattern);
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void us_socket_context_on_server_name(int ssl, struct us_socket_context_t *context, void (*cb)(struct us_socket_context_t *, const char *hostname));
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void *us_socket_server_name_userdata(int ssl, struct us_socket_t *s);
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void *us_socket_context_find_server_name_userdata(int ssl, struct us_socket_context_t *context, const char *hostname_pattern);
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/* Returns the underlying SSL native handle, such as SSL_CTX or nullptr */
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void *us_socket_context_get_native_handle(int ssl, struct us_socket_context_t *context);
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/* A socket context holds shared callbacks and user data extension for associated sockets */
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struct us_socket_context_t *us_create_socket_context(int ssl, struct us_loop_t *loop,
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int ext_size, struct us_socket_context_options_t options);
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/* Delete resources allocated at creation time. */
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void us_socket_context_free(int ssl, struct us_socket_context_t *context);
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/* Setters of various async callbacks */
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void us_socket_context_on_pre_open(int ssl, struct us_socket_context_t *context,
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LIBUS_SOCKET_DESCRIPTOR (*on_pre_open)(struct us_socket_context_t *context, LIBUS_SOCKET_DESCRIPTOR fd));
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void us_socket_context_on_open(int ssl, struct us_socket_context_t *context,
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struct us_socket_t *(*on_open)(struct us_socket_t *s, int is_client, char *ip, int ip_length));
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void us_socket_context_on_close(int ssl, struct us_socket_context_t *context,
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struct us_socket_t *(*on_close)(struct us_socket_t *s, int code, void *reason));
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void us_socket_context_on_data(int ssl, struct us_socket_context_t *context,
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struct us_socket_t *(*on_data)(struct us_socket_t *s, char *data, int length));
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void us_socket_context_on_writable(int ssl, struct us_socket_context_t *context,
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struct us_socket_t *(*on_writable)(struct us_socket_t *s));
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void us_socket_context_on_timeout(int ssl, struct us_socket_context_t *context,
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struct us_socket_t *(*on_timeout)(struct us_socket_t *s));
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void us_socket_context_on_long_timeout(int ssl, struct us_socket_context_t *context,
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struct us_socket_t *(*on_timeout)(struct us_socket_t *s));
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/* This one is only used for when a connecting socket fails in a late stage. */
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void us_socket_context_on_connect_error(int ssl, struct us_socket_context_t *context,
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struct us_socket_t *(*on_connect_error)(struct us_socket_t *s, int code));
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/* Emitted when a socket has been half-closed */
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void us_socket_context_on_end(int ssl, struct us_socket_context_t *context, struct us_socket_t *(*on_end)(struct us_socket_t *s));
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/* Returns user data extension for this socket context */
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void *us_socket_context_ext(int ssl, struct us_socket_context_t *context);
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/* Closes all open sockets, including listen sockets. Does not invalidate the socket context. */
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void us_socket_context_close(int ssl, struct us_socket_context_t *context);
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/* Listen for connections. Acts as the main driving cog in a server. Will call set async callbacks. */
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struct us_listen_socket_t *us_socket_context_listen(int ssl, struct us_socket_context_t *context,
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const char *host, int port, int options, int socket_ext_size);
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struct us_listen_socket_t *us_socket_context_listen_unix(int ssl, struct us_socket_context_t *context,
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const char *path, int options, int socket_ext_size);
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/* listen_socket.c/.h */
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void us_listen_socket_close(int ssl, struct us_listen_socket_t *ls);
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/* Adopt a socket which was accepted either internally, or from another accept() outside libusockets */
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struct us_socket_t *us_adopt_accepted_socket(int ssl, struct us_socket_context_t *context, LIBUS_SOCKET_DESCRIPTOR client_fd,
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unsigned int socket_ext_size, char *addr_ip, int addr_ip_length);
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/* Land in on_open or on_connection_error or return null or return socket */
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struct us_socket_t *us_socket_context_connect(int ssl, struct us_socket_context_t *context,
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const char *host, int port, const char *source_host, int options, int socket_ext_size);
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struct us_socket_t *us_socket_context_connect_unix(int ssl, struct us_socket_context_t *context,
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const char *server_path, int options, int socket_ext_size);
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/* Is this socket established? Can be used to check if a connecting socket has fired the on_open event yet.
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* Can also be used to determine if a socket is a listen_socket or not, but you probably know that already. */
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int us_socket_is_established(int ssl, struct us_socket_t *s);
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/* Cancel a connecting socket. Can be used together with us_socket_timeout to limit connection times.
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* Entirely destroys the socket - this function works like us_socket_close but does not trigger on_close event since
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* you never got the on_open event first. */
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struct us_socket_t *us_socket_close_connecting(int ssl, struct us_socket_t *s);
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/* Returns the loop for this socket context. */
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struct us_loop_t *us_socket_context_loop(int ssl, struct us_socket_context_t *context);
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/* Invalidates passed socket, returning a new resized socket which belongs to a different socket context.
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* Used mainly for "socket upgrades" such as when transitioning from HTTP to WebSocket. */
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struct us_socket_t *us_socket_context_adopt_socket(int ssl, struct us_socket_context_t *context, struct us_socket_t *s, int ext_size);
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/* Create a child socket context which acts much like its own socket context with its own callbacks yet still relies on the
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* parent socket context for some shared resources. Child socket contexts should be used together with socket adoptions and nothing else. */
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struct us_socket_context_t *us_create_child_socket_context(int ssl, struct us_socket_context_t *context, int context_ext_size);
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/* Public interfaces for loops */
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/* Returns a new event loop with user data extension */
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struct us_loop_t *us_create_loop(void *hint, void (*wakeup_cb)(struct us_loop_t *loop),
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void (*pre_cb)(struct us_loop_t *loop), void (*post_cb)(struct us_loop_t *loop), unsigned int ext_size);
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/* Frees the loop immediately */
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void us_loop_free(struct us_loop_t *loop);
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/* Returns the loop user data extension */
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void *us_loop_ext(struct us_loop_t *loop);
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/* Blocks the calling thread and drives the event loop until no more non-fallthrough polls are scheduled */
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void us_loop_run(struct us_loop_t *loop);
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/* Signals the loop from any thread to wake up and execute its wakeup handler from the loop's own running thread.
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* This is the only fully thread-safe function and serves as the basis for thread safety */
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void us_wakeup_loop(struct us_loop_t *loop);
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/* Hook up timers in existing loop */
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void us_loop_integrate(struct us_loop_t *loop);
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/* Returns the loop iteration number */
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long long us_loop_iteration_number(struct us_loop_t *loop);
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/* Public interfaces for polls */
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/* A fallthrough poll does not keep the loop running, it falls through */
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struct us_poll_t *us_create_poll(struct us_loop_t *loop, int fallthrough, unsigned int ext_size);
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/* After stopping a poll you must manually free the memory */
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void us_poll_free(struct us_poll_t *p, struct us_loop_t *loop);
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/* Associate this poll with a socket descriptor and poll type */
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void us_poll_init(struct us_poll_t *p, LIBUS_SOCKET_DESCRIPTOR fd, int poll_type);
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/* Start, change and stop polling for events */
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void us_poll_start(struct us_poll_t *p, struct us_loop_t *loop, int events);
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void us_poll_change(struct us_poll_t *p, struct us_loop_t *loop, int events);
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void us_poll_stop(struct us_poll_t *p, struct us_loop_t *loop);
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/* Return what events we are polling for */
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int us_poll_events(struct us_poll_t *p);
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/* Returns the user data extension of this poll */
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void *us_poll_ext(struct us_poll_t *p);
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/* Get associated socket descriptor from a poll */
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LIBUS_SOCKET_DESCRIPTOR us_poll_fd(struct us_poll_t *p);
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/* Resize an active poll */
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struct us_poll_t *us_poll_resize(struct us_poll_t *p, struct us_loop_t *loop, unsigned int ext_size);
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/* Public interfaces for sockets */
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/* Returns the underlying native handle for a socket, such as SSL or file descriptor.
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* In the case of file descriptor, the value of pointer is fd. */
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void *us_socket_get_native_handle(int ssl, struct us_socket_t *s);
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/* Write up to length bytes of data. Returns actual bytes written.
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* Will call the on_writable callback of active socket context on failure to write everything off in one go.
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* Set hint msg_more if you have more immediate data to write. */
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int us_socket_write(int ssl, struct us_socket_t *s, const char *data, int length, int msg_more);
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/* Special path for non-SSL sockets. Used to send header and payload in one go. Works like us_socket_write. */
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int us_socket_write2(int ssl, struct us_socket_t *s, const char *header, int header_length, const char *payload, int payload_length);
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/* Set a low precision, high performance timer on a socket. A socket can only have one single active timer
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* at any given point in time. Will remove any such pre set timer */
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void us_socket_timeout(int ssl, struct us_socket_t *s, unsigned int seconds);
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/* Set a low precision, high performance timer on a socket. Suitable for per-minute precision. */
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void us_socket_long_timeout(int ssl, struct us_socket_t *s, unsigned int minutes);
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/* Return the user data extension of this socket */
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void *us_socket_ext(int ssl, struct us_socket_t *s);
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/* Return the socket context of this socket */
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struct us_socket_context_t *us_socket_context(int ssl, struct us_socket_t *s);
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/* Withdraw any msg_more status and flush any pending data */
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void us_socket_flush(int ssl, struct us_socket_t *s);
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/* Shuts down the connection by sending FIN and/or close_notify */
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void us_socket_shutdown(int ssl, struct us_socket_t *s);
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/* Shuts down the connection in terms of read, meaning next event loop
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* iteration will catch the socket being closed. Can be used to defer closing
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* to next event loop iteration. */
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void us_socket_shutdown_read(int ssl, struct us_socket_t *s);
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/* Returns whether the socket has been shut down or not */
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int us_socket_is_shut_down(int ssl, struct us_socket_t *s);
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/* Returns whether this socket has been closed. Only valid if memory has not yet been released. */
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int us_socket_is_closed(int ssl, struct us_socket_t *s);
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/* Immediately closes the socket */
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struct us_socket_t *us_socket_close(int ssl, struct us_socket_t *s, int code, void *reason);
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/* Returns local port or -1 on failure. */
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int us_socket_local_port(int ssl, struct us_socket_t *s);
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/* Returns remote ephemeral port or -1 on failure. */
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int us_socket_remote_port(int ssl, struct us_socket_t *s);
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/* Copy remote (IP) address of socket, or fail with zero length. */
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void us_socket_remote_address(int ssl, struct us_socket_t *s, char *buf, int *length);
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#ifdef __cplusplus
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}
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#endif
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/* Decide what eventing system to use by default */
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#if !defined(LIBUS_USE_IO_URING) && !defined(LIBUS_USE_EPOLL) && !defined(LIBUS_USE_LIBUV) && !defined(LIBUS_USE_GCD) && !defined(LIBUS_USE_KQUEUE) && !defined(LIBUS_USE_ASIO)
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#if defined(_WIN32)
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#define LIBUS_USE_LIBUV
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#elif defined(__APPLE__) || defined(__FreeBSD__)
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#define LIBUS_USE_KQUEUE
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#else
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#define LIBUS_USE_EPOLL
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#endif
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#endif
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#endif // LIBUSOCKETS_H
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