feat(usockets): optimize high concurrency support up to 10,000+ connections

- Increase uSockets listen() backlog from 512 to 16384 in bsd.c
- Add high concurrency test suite (5000-10000 concurrent connections)
- Add HIGH_CONCURRENCY.md documentation with optimization guide
- Add usockets/build.sh script for rebuilding uSockets library
- Update README with latest benchmark results

Performance (macOS M3 Max):
- 5,000 concurrent: 81,524 RPS, 100% success
- 10,000 concurrent: 24,198 RPS, 100% success

System requirements:
- kern.ipc.somaxconn >= 8192
- ulimit -n 65535
This commit is contained in:
meiseayoung
2026-01-03 20:45:30 +08:00
parent 3b8d21dd0d
commit 9eb360926b
7 changed files with 1238 additions and 0 deletions
+767
View File
@@ -0,0 +1,767 @@
/*
* Authored by Alex Hultman, 2018-2021.
* Intellectual property of third-party.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* Todo: this file should lie in networking/bsd.c */
#define __APPLE_USE_RFC_3542
#include "libusockets.h"
#include "internal/internal.h"
#include <stdio.h>
#include <stdlib.h>
#ifndef _WIN32
//#define _GNU_SOURCE
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <netdb.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#endif
/* Internal structure of packet buffer */
struct us_internal_udp_packet_buffer {
#if defined(_WIN32) || defined(__APPLE__)
char *buf[LIBUS_UDP_MAX_NUM];
size_t len[LIBUS_UDP_MAX_NUM];
struct sockaddr_storage addr[LIBUS_UDP_MAX_NUM];
#else
struct mmsghdr msgvec[LIBUS_UDP_MAX_NUM];
struct iovec iov[LIBUS_UDP_MAX_NUM];
struct sockaddr_storage addr[LIBUS_UDP_MAX_NUM];
char control[LIBUS_UDP_MAX_NUM][256];
#endif
};
/* We need to emulate sendmmsg, recvmmsg on platform who don't have it */
int bsd_sendmmsg(LIBUS_SOCKET_DESCRIPTOR fd, void *msgvec, unsigned int vlen, int flags) {
#if defined(__APPLE__)
struct mmsghdr {
struct msghdr msg_hdr; /* Message header */
unsigned int msg_len; /* Number of bytes transmitted */
};
struct mmsghdr *hdrs = (struct mmsghdr *) msgvec;
for (int i = 0; i < vlen; i++) {
int ret = sendmsg(fd, &hdrs[i].msg_hdr, flags);
if (ret == -1) {
if (i) {
return i;
} else {
return -1;
}
} else {
hdrs[i].msg_len = ret;
}
}
return vlen;
#elif defined(_WIN32)
struct us_internal_udp_packet_buffer *packet_buffer = (struct us_internal_udp_packet_buffer *) msgvec;
/* Let's just use sendto here */
/* Winsock does not have sendmsg, while macOS has, however, we simply use sendto since both macOS and Winsock has it.
* Besides, you should use Linux either way to get best performance with the sendmmsg */
// while we do not get error, send next
for (int i = 0; i < LIBUS_UDP_MAX_NUM; i++) {
// need to support ipv6 addresses also!
int ret = sendto(fd, packet_buffer->buf[i], packet_buffer->len[i], flags, (struct sockaddr *)&packet_buffer->addr[i], sizeof(struct sockaddr_in));
if (ret == -1) {
// if we fail then we need to buffer up, no that's not our problem
// we do need to register poll out though and have a callback for it
return i;
}
//printf("sendto: %d\n", ret);
}
return LIBUS_UDP_MAX_NUM; // one message
#else
return sendmmsg(fd, (struct mmsghdr *)msgvec, vlen, flags | MSG_NOSIGNAL);
#endif
}
int bsd_recvmmsg(LIBUS_SOCKET_DESCRIPTOR fd, void *msgvec, unsigned int vlen, int flags, void *timeout) {
#if defined(_WIN32) || defined(__APPLE__)
struct us_internal_udp_packet_buffer *packet_buffer = (struct us_internal_udp_packet_buffer *) msgvec;
for (int i = 0; i < LIBUS_UDP_MAX_NUM; i++) {
socklen_t addr_len = sizeof(struct sockaddr_storage);
int ret = recvfrom(fd, packet_buffer->buf[i], LIBUS_UDP_MAX_SIZE, flags, (struct sockaddr *)&packet_buffer->addr[i], &addr_len);
if (ret == -1) {
return i;
}
packet_buffer->len[i] = ret;
}
return LIBUS_UDP_MAX_NUM;
#else
// we need to set controllen for ip packet
for (int i = 0; i < vlen; i++) {
((struct mmsghdr *)msgvec)[i].msg_hdr.msg_controllen = 256;
}
return recvmmsg(fd, (struct mmsghdr *)msgvec, vlen, flags, 0);
#endif
}
// this one is needed for knowing the destination addr of udp packet
// an udp socket can only bind to one port, and that port never changes
// this function returns ONLY the IP address, not any port
int bsd_udp_packet_buffer_local_ip(void *msgvec, int index, char *ip) {
#if defined(_WIN32) || defined(__APPLE__)
return 0; // not supported
#else
struct msghdr *mh = &((struct mmsghdr *) msgvec)[index].msg_hdr;
for (struct cmsghdr *cmsg = CMSG_FIRSTHDR(mh); cmsg != NULL; cmsg = CMSG_NXTHDR(mh, cmsg)) {
// Linux ipv4
#ifdef IP_PKTINFO
if (cmsg->cmsg_level == IPPROTO_IP && cmsg->cmsg_type == IP_PKTINFO) {
struct in_pktinfo *pi = (struct in_pktinfo *) CMSG_DATA(cmsg);
memcpy(ip, &pi->ipi_addr, 4);
return 4;
}
// FreeBSD ipv4
#elif IP_RECVDSTADDR
if (cmsg->cmsg_level == IPPROTO_IP && cmsg->cmsg_type == IP_RECVDSTADDR) {
struct in_addr *addr = (struct in_addr *) CMSG_DATA(cmsg);
memcpy(ip, addr, 4);
return 4;
}
#endif
// Linux, FreeBSD ipv6
if (cmsg->cmsg_level == IPPROTO_IPV6 && cmsg->cmsg_type == IPV6_PKTINFO) {
struct in6_pktinfo *pi6 = (struct in6_pktinfo *) CMSG_DATA(cmsg);
memcpy(ip, &pi6->ipi6_addr, 16);
return 16;
}
}
return 0; // no length
#endif
}
char *bsd_udp_packet_buffer_peer(void *msgvec, int index) {
#if defined(_WIN32) || defined(__APPLE__)
struct us_internal_udp_packet_buffer *packet_buffer = (struct us_internal_udp_packet_buffer *) msgvec;
return (char *)&packet_buffer->addr[index];
#else
return ((struct mmsghdr *) msgvec)[index].msg_hdr.msg_name;
#endif
}
char *bsd_udp_packet_buffer_payload(void *msgvec, int index) {
#if defined(_WIN32) || defined(__APPLE__)
struct us_internal_udp_packet_buffer *packet_buffer = (struct us_internal_udp_packet_buffer *) msgvec;
return packet_buffer->buf[index];
#else
return ((struct mmsghdr *) msgvec)[index].msg_hdr.msg_iov[0].iov_base;
#endif
}
int bsd_udp_packet_buffer_payload_length(void *msgvec, int index) {
#if defined(_WIN32) || defined(__APPLE__)
struct us_internal_udp_packet_buffer *packet_buffer = (struct us_internal_udp_packet_buffer *) msgvec;
return packet_buffer->len[index];
#else
return ((struct mmsghdr *) msgvec)[index].msg_len;
#endif
}
void bsd_udp_buffer_set_packet_payload(struct us_udp_packet_buffer_t *send_buf, int index, int offset, void *payload, int length, void *peer_addr) {
#if defined(_WIN32) || defined(__APPLE__)
struct us_internal_udp_packet_buffer *packet_buffer = (struct us_internal_udp_packet_buffer *) send_buf;
memcpy(packet_buffer->buf[index], payload, length);
memcpy(&packet_buffer->addr[index], peer_addr, sizeof(struct sockaddr_storage));
packet_buffer->len[index] = length;
#else
//printf("length: %d, offset: %d\n", length, offset);
struct mmsghdr *ss = (struct mmsghdr *) send_buf;
// copy the peer address
memcpy(ss[index].msg_hdr.msg_name, peer_addr, /*ss[index].msg_hdr.msg_namelen*/ sizeof(struct sockaddr_in));
// set control length to 0
ss[index].msg_hdr.msg_controllen = 0;
// copy the payload
ss[index].msg_hdr.msg_iov->iov_len = length + offset;
memcpy(((char *) ss[index].msg_hdr.msg_iov->iov_base) + offset, payload, length);
#endif
}
/* The maximum UDP payload size is 64kb, but in IPV6 you can have jumbopackets larger than so.
* We do not support those jumbo packets currently, but will safely ignore them.
* Any sane sender would assume we don't support them if we consistently drop them.
* Therefore a udp_packet_buffer_t will be 64 MB in size (64kb * 1024). */
void *bsd_create_udp_packet_buffer() {
#if defined(_WIN32) || defined(__APPLE__)
struct us_internal_udp_packet_buffer *b = malloc(sizeof(struct us_internal_udp_packet_buffer) + LIBUS_UDP_MAX_SIZE * LIBUS_UDP_MAX_NUM);
for (int i = 0; i < LIBUS_UDP_MAX_NUM; i++) {
b->buf[i] = ((char *) b) + sizeof(struct us_internal_udp_packet_buffer) + LIBUS_UDP_MAX_SIZE * i;
}
return (struct us_udp_packet_buffer_t *) b;
#else
/* Allocate 64kb times 1024 */
struct us_internal_udp_packet_buffer *b = malloc(sizeof(struct us_internal_udp_packet_buffer) + LIBUS_UDP_MAX_SIZE * LIBUS_UDP_MAX_NUM);
for (int n = 0; n < LIBUS_UDP_MAX_NUM; ++n) {
b->iov[n].iov_base = &((char *) (b + 1))[n * LIBUS_UDP_MAX_SIZE];
b->iov[n].iov_len = LIBUS_UDP_MAX_SIZE;
b->msgvec[n].msg_hdr = (struct msghdr) {
.msg_name = &b->addr[n],
.msg_namelen = sizeof (struct sockaddr_storage),
.msg_iov = &b->iov[n],
.msg_iovlen = 1,
.msg_control = b->control[n],
.msg_controllen = 256,
};
}
return (struct us_udp_packet_buffer_t *) b;
#endif
}
LIBUS_SOCKET_DESCRIPTOR apple_no_sigpipe(LIBUS_SOCKET_DESCRIPTOR fd) {
#ifdef __APPLE__
if (fd != LIBUS_SOCKET_ERROR) {
int no_sigpipe = 1;
setsockopt(fd, SOL_SOCKET, SO_NOSIGPIPE, (void *) &no_sigpipe, sizeof(int));
}
#endif
return fd;
}
LIBUS_SOCKET_DESCRIPTOR bsd_set_nonblocking(LIBUS_SOCKET_DESCRIPTOR fd) {
#ifdef _WIN32
/* Libuv will set windows sockets as non-blocking */
#else
fcntl(fd, F_SETFL, fcntl(fd, F_GETFL, 0) | O_NONBLOCK);
#endif
return fd;
}
void bsd_socket_nodelay(LIBUS_SOCKET_DESCRIPTOR fd, int enabled) {
setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, (void *) &enabled, sizeof(enabled));
}
void bsd_socket_flush(LIBUS_SOCKET_DESCRIPTOR fd) {
// Linux TCP_CORK has the same underlying corking mechanism as with MSG_MORE
#ifdef TCP_CORK
int enabled = 0;
setsockopt(fd, IPPROTO_TCP, TCP_CORK, (void *) &enabled, sizeof(int));
#endif
}
LIBUS_SOCKET_DESCRIPTOR bsd_create_socket(int domain, int type, int protocol) {
// returns INVALID_SOCKET on error
int flags = 0;
#if defined(SOCK_CLOEXEC) && defined(SOCK_NONBLOCK)
flags = SOCK_CLOEXEC | SOCK_NONBLOCK;
#endif
LIBUS_SOCKET_DESCRIPTOR created_fd = socket(domain, type | flags, protocol);
return bsd_set_nonblocking(apple_no_sigpipe(created_fd));
}
void bsd_close_socket(LIBUS_SOCKET_DESCRIPTOR fd) {
#ifdef _WIN32
closesocket(fd);
#else
close(fd);
#endif
}
void bsd_shutdown_socket(LIBUS_SOCKET_DESCRIPTOR fd) {
#ifdef _WIN32
shutdown(fd, SD_SEND);
#else
shutdown(fd, SHUT_WR);
#endif
}
void bsd_shutdown_socket_read(LIBUS_SOCKET_DESCRIPTOR fd) {
#ifdef _WIN32
shutdown(fd, SD_RECEIVE);
#else
shutdown(fd, SHUT_RD);
#endif
}
void internal_finalize_bsd_addr(struct bsd_addr_t *addr) {
// parse, so to speak, the address
if (addr->mem.ss_family == AF_INET6) {
addr->ip = (char *) &((struct sockaddr_in6 *) addr)->sin6_addr;
addr->ip_length = sizeof(struct in6_addr);
addr->port = ntohs(((struct sockaddr_in6 *) addr)->sin6_port);
} else if (addr->mem.ss_family == AF_INET) {
addr->ip = (char *) &((struct sockaddr_in *) addr)->sin_addr;
addr->ip_length = sizeof(struct in_addr);
addr->port = ntohs(((struct sockaddr_in *) addr)->sin_port);
} else {
addr->ip_length = 0;
addr->port = -1;
}
}
int bsd_local_addr(LIBUS_SOCKET_DESCRIPTOR fd, struct bsd_addr_t *addr) {
addr->len = sizeof(addr->mem);
if (getsockname(fd, (struct sockaddr *) &addr->mem, &addr->len)) {
return -1;
}
internal_finalize_bsd_addr(addr);
return 0;
}
int bsd_remote_addr(LIBUS_SOCKET_DESCRIPTOR fd, struct bsd_addr_t *addr) {
addr->len = sizeof(addr->mem);
if (getpeername(fd, (struct sockaddr *) &addr->mem, &addr->len)) {
return -1;
}
internal_finalize_bsd_addr(addr);
return 0;
}
char *bsd_addr_get_ip(struct bsd_addr_t *addr) {
return addr->ip;
}
int bsd_addr_get_ip_length(struct bsd_addr_t *addr) {
return addr->ip_length;
}
int bsd_addr_get_port(struct bsd_addr_t *addr) {
return addr->port;
}
// called by dispatch_ready_poll
LIBUS_SOCKET_DESCRIPTOR bsd_accept_socket(LIBUS_SOCKET_DESCRIPTOR fd, struct bsd_addr_t *addr) {
LIBUS_SOCKET_DESCRIPTOR accepted_fd;
addr->len = sizeof(addr->mem);
#if defined(SOCK_CLOEXEC) && defined(SOCK_NONBLOCK)
// Linux, FreeBSD
accepted_fd = accept4(fd, (struct sockaddr *) addr, &addr->len, SOCK_CLOEXEC | SOCK_NONBLOCK);
#else
// Windows, OS X
accepted_fd = accept(fd, (struct sockaddr *) addr, &addr->len);
#endif
/* We cannot rely on addr since it is not initialized if failed */
if (accepted_fd == LIBUS_SOCKET_ERROR) {
return LIBUS_SOCKET_ERROR;
}
internal_finalize_bsd_addr(addr);
return bsd_set_nonblocking(apple_no_sigpipe(accepted_fd));
}
int bsd_recv(LIBUS_SOCKET_DESCRIPTOR fd, void *buf, int length, int flags) {
return recv(fd, buf, length, flags);
}
#if !defined(_WIN32)
#include <sys/uio.h>
int bsd_write2(LIBUS_SOCKET_DESCRIPTOR fd, const char *header, int header_length, const char *payload, int payload_length) {
struct iovec chunks[2];
chunks[0].iov_base = (char *)header;
chunks[0].iov_len = header_length;
chunks[1].iov_base = (char *)payload;
chunks[1].iov_len = payload_length;
return writev(fd, chunks, 2);
}
#else
int bsd_write2(LIBUS_SOCKET_DESCRIPTOR fd, const char *header, int header_length, const char *payload, int payload_length) {
int written = bsd_send(fd, header, header_length, 0);
if (written == header_length) {
int second_write = bsd_send(fd, payload, payload_length, 0);
if (second_write > 0) {
written += second_write;
}
}
return written;
}
#endif
int bsd_send(LIBUS_SOCKET_DESCRIPTOR fd, const char *buf, int length, int msg_more) {
// MSG_MORE (Linux), MSG_PARTIAL (Windows), TCP_NOPUSH (BSD)
#ifndef MSG_NOSIGNAL
#define MSG_NOSIGNAL 0
#endif
#ifdef MSG_MORE
// for Linux we do not want signals
return send(fd, buf, length, ((msg_more != 0) * MSG_MORE) | MSG_NOSIGNAL);
#else
// use TCP_NOPUSH
return send(fd, buf, length, MSG_NOSIGNAL);
#endif
}
int bsd_would_block() {
#ifdef _WIN32
return WSAGetLastError() == WSAEWOULDBLOCK;
#else
return errno == EWOULDBLOCK;// || errno == EAGAIN;
#endif
}
// return LIBUS_SOCKET_ERROR or the fd that represents listen socket
// listen both on ipv6 and ipv4
LIBUS_SOCKET_DESCRIPTOR bsd_create_listen_socket(const char *host, int port, int options) {
struct addrinfo hints, *result;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_flags = AI_PASSIVE;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
char port_string[16];
snprintf(port_string, 16, "%d", port);
if (getaddrinfo(host, port_string, &hints, &result)) {
return LIBUS_SOCKET_ERROR;
}
LIBUS_SOCKET_DESCRIPTOR listenFd = LIBUS_SOCKET_ERROR;
struct addrinfo *listenAddr;
for (struct addrinfo *a = result; a && listenFd == LIBUS_SOCKET_ERROR; a = a->ai_next) {
if (a->ai_family == AF_INET6) {
listenFd = bsd_create_socket(a->ai_family, a->ai_socktype, a->ai_protocol);
listenAddr = a;
}
}
for (struct addrinfo *a = result; a && listenFd == LIBUS_SOCKET_ERROR; a = a->ai_next) {
if (a->ai_family == AF_INET) {
listenFd = bsd_create_socket(a->ai_family, a->ai_socktype, a->ai_protocol);
listenAddr = a;
}
}
if (listenFd == LIBUS_SOCKET_ERROR) {
freeaddrinfo(result);
return LIBUS_SOCKET_ERROR;
}
if (port != 0) {
/* Otherwise, always enable SO_REUSEPORT and SO_REUSEADDR _unless_ options specify otherwise */
#ifdef _WIN32
if (options & LIBUS_LISTEN_EXCLUSIVE_PORT) {
int optval2 = 1;
setsockopt(listenFd, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (void *) &optval2, sizeof(optval2));
} else {
int optval3 = 1;
setsockopt(listenFd, SOL_SOCKET, SO_REUSEADDR, (void *) &optval3, sizeof(optval3));
}
#else
#if /*defined(__linux) &&*/ defined(SO_REUSEPORT)
if (!(options & LIBUS_LISTEN_EXCLUSIVE_PORT)) {
int optval = 1;
setsockopt(listenFd, SOL_SOCKET, SO_REUSEPORT, (void *) &optval, sizeof(optval));
}
#endif
int enabled = 1;
setsockopt(listenFd, SOL_SOCKET, SO_REUSEADDR, (void *) &enabled, sizeof(enabled));
#endif
}
#ifdef IPV6_V6ONLY
int disabled = 0;
setsockopt(listenFd, IPPROTO_IPV6, IPV6_V6ONLY, (void *) &disabled, sizeof(disabled));
#endif
if (bind(listenFd, listenAddr->ai_addr, (socklen_t) listenAddr->ai_addrlen) || listen(listenFd, 16384)) {
bsd_close_socket(listenFd);
freeaddrinfo(result);
return LIBUS_SOCKET_ERROR;
}
freeaddrinfo(result);
return listenFd;
}
#ifndef _WIN32
#include <sys/un.h>
#else
#include <afunix.h>
#include <io.h>
#endif
#include <sys/stat.h>
#include <stddef.h>
LIBUS_SOCKET_DESCRIPTOR bsd_create_listen_socket_unix(const char *path, int options) {
LIBUS_SOCKET_DESCRIPTOR listenFd = LIBUS_SOCKET_ERROR;
listenFd = bsd_create_socket(AF_UNIX, SOCK_STREAM, 0);
if (listenFd == LIBUS_SOCKET_ERROR) {
return LIBUS_SOCKET_ERROR;
}
#ifndef _WIN32
// 700 permission by default
fchmod(listenFd, S_IRWXU);
#else
_chmod(path, S_IREAD | S_IWRITE | S_IEXEC);
#endif
struct sockaddr_un server_address;
memset(&server_address, 0, sizeof(server_address));
server_address.sun_family = AF_UNIX;
strcpy(server_address.sun_path, path);
int size = offsetof(struct sockaddr_un, sun_path) + strlen(server_address.sun_path);
#ifdef _WIN32
_unlink(path);
#else
unlink(path);
#endif
if (bind(listenFd, (struct sockaddr *)&server_address, size) || listen(listenFd, 16384)) {
bsd_close_socket(listenFd);
return LIBUS_SOCKET_ERROR;
}
return listenFd;
}
LIBUS_SOCKET_DESCRIPTOR bsd_create_udp_socket(const char *host, int port) {
struct addrinfo hints, *result;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_flags = AI_PASSIVE;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_DGRAM;
char port_string[16];
snprintf(port_string, 16, "%d", port);
if (getaddrinfo(host, port_string, &hints, &result)) {
return LIBUS_SOCKET_ERROR;
}
LIBUS_SOCKET_DESCRIPTOR listenFd = LIBUS_SOCKET_ERROR;
struct addrinfo *listenAddr;
for (struct addrinfo *a = result; a && listenFd == LIBUS_SOCKET_ERROR; a = a->ai_next) {
if (a->ai_family == AF_INET6) {
listenFd = bsd_create_socket(a->ai_family, a->ai_socktype, a->ai_protocol);
listenAddr = a;
}
}
for (struct addrinfo *a = result; a && listenFd == LIBUS_SOCKET_ERROR; a = a->ai_next) {
if (a->ai_family == AF_INET) {
listenFd = bsd_create_socket(a->ai_family, a->ai_socktype, a->ai_protocol);
listenAddr = a;
}
}
if (listenFd == LIBUS_SOCKET_ERROR) {
freeaddrinfo(result);
return LIBUS_SOCKET_ERROR;
}
if (port != 0) {
/* Should this also go for UDP? */
int enabled = 1;
setsockopt(listenFd, SOL_SOCKET, SO_REUSEADDR, (void *) &enabled, sizeof(enabled));
}
#ifdef IPV6_V6ONLY
int disabled = 0;
setsockopt(listenFd, IPPROTO_IPV6, IPV6_V6ONLY, (void *) &disabled, sizeof(disabled));
#endif
/* We need destination address for udp packets in both ipv6 and ipv4 */
/* On FreeBSD this option seems to be called like so */
#ifndef IPV6_RECVPKTINFO
#define IPV6_RECVPKTINFO IPV6_PKTINFO
#endif
int enabled = 1;
if (setsockopt(listenFd, IPPROTO_IPV6, IPV6_RECVPKTINFO, (void *) &enabled, sizeof(enabled)) == -1) {
if (errno == 92) {
// Linux ipv4
#ifdef IP_PKTINFO
if (setsockopt(listenFd, IPPROTO_IP, IP_PKTINFO, (void *) &enabled, sizeof(enabled)) != 0) {
printf("Error setting IPv4 pktinfo!\n");
}
// FreeBSD ipv4
#elif IP_RECVDSTADDR
if (setsockopt(listenFd, IPPROTO_IP, IP_RECVDSTADDR, (void *) &enabled, sizeof(enabled)) != 0) {
printf("Error setting IPv4 pktinfo!\n");
}
#endif
} else {
printf("Error setting IPv6 pktinfo!\n");
}
}
/* These are used for getting the ECN */
if (setsockopt(listenFd, IPPROTO_IPV6, IPV6_RECVTCLASS, (void *) &enabled, sizeof(enabled)) == -1) {
if (errno == 92) {
if (setsockopt(listenFd, IPPROTO_IP, IP_RECVTOS, (void *) &enabled, sizeof(enabled)) != 0) {
printf("Error setting IPv4 ECN!\n");
}
} else {
printf("Error setting IPv6 ECN!\n");
}
}
/* We bind here as well */
if (bind(listenFd, listenAddr->ai_addr, (socklen_t) listenAddr->ai_addrlen)) {
bsd_close_socket(listenFd);
freeaddrinfo(result);
return LIBUS_SOCKET_ERROR;
}
freeaddrinfo(result);
return listenFd;
}
int bsd_udp_packet_buffer_ecn(void *msgvec, int index) {
#if defined(_WIN32) || defined(__APPLE__)
printf("ECN not supported!\n");
#else
// we should iterate all control messages once, after recvmmsg and then only fetch them with these functions
struct msghdr *mh = &((struct mmsghdr *) msgvec)[index].msg_hdr;
for (struct cmsghdr *cmsg = CMSG_FIRSTHDR(mh); cmsg != NULL; cmsg = CMSG_NXTHDR(mh, cmsg)) {
// do we need to get TOS from ipv6 also?
if (cmsg->cmsg_level == IPPROTO_IP) {
if (cmsg->cmsg_type == IP_TOS) {
uint8_t tos = *(uint8_t *)CMSG_DATA(cmsg);
return tos & 3;
}
}
if (cmsg->cmsg_level == IPPROTO_IPV6) {
if (cmsg->cmsg_type == IPV6_TCLASS) {
// is this correct?
uint8_t tos = *(uint8_t *)CMSG_DATA(cmsg);
return tos & 3;
}
}
}
#endif
printf("We got no ECN!\n");
return 0; // no ecn defaults to 0
}
LIBUS_SOCKET_DESCRIPTOR bsd_create_connect_socket(const char *host, int port, const char *source_host, int options) {
struct addrinfo hints, *result;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
char port_string[16];
snprintf(port_string, 16, "%d", port);
if (getaddrinfo(host, port_string, &hints, &result) != 0) {
return LIBUS_SOCKET_ERROR;
}
LIBUS_SOCKET_DESCRIPTOR fd = bsd_create_socket(result->ai_family, result->ai_socktype, result->ai_protocol);
if (fd == LIBUS_SOCKET_ERROR) {
freeaddrinfo(result);
return LIBUS_SOCKET_ERROR;
}
if (source_host) {
struct addrinfo *interface_result;
if (!getaddrinfo(source_host, NULL, NULL, &interface_result)) {
int ret = bind(fd, interface_result->ai_addr, (socklen_t) interface_result->ai_addrlen);
freeaddrinfo(interface_result);
if (ret == LIBUS_SOCKET_ERROR) {
bsd_close_socket(fd);
freeaddrinfo(result);
return LIBUS_SOCKET_ERROR;
}
}
}
connect(fd, result->ai_addr, (socklen_t) result->ai_addrlen);
freeaddrinfo(result);
return fd;
}
LIBUS_SOCKET_DESCRIPTOR bsd_create_connect_socket_unix(const char *server_path, int options) {
struct sockaddr_un server_address;
memset(&server_address, 0, sizeof(server_address));
server_address.sun_family = AF_UNIX;
strcpy(server_address.sun_path, server_path);
int size = offsetof(struct sockaddr_un, sun_path) + strlen(server_address.sun_path);
LIBUS_SOCKET_DESCRIPTOR fd = bsd_create_socket(AF_UNIX, SOCK_STREAM, 0);
if (fd == LIBUS_SOCKET_ERROR) {
return LIBUS_SOCKET_ERROR;
}
connect(fd, (struct sockaddr *)&server_address, size);
return fd;
}